Ticket #10379 (new)
Modify absorption alogrithms to check for sample material
| Reported by: | Peter Peterson | Owned by: | Peter Peterson |
|---|---|---|---|
| Priority: | major | Milestone: | Backlog |
| Component: | Framework | Keywords: | |
| Cc: | martyn.gigg@… | Blocked By: | |
| Blocking: | Tester: |
Description (last modified by Peter Peterson) (diff)
Since the sample material can be a property of the workspace, the associated properties in the *Absorption should be optional with a validateInputs which confirms that either the properties are present or the workspace has a material. See MultipleScatteringCylinderAbsorption for an example.
This should probably be done with a mixin class.
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