Ticket #2542 (closed: wontfix)
Opengl errors when plotting merlin data
Reported by: | Nick Draper | Owned by: | Roman Tolchenov |
---|---|---|---|
Priority: | blocker | Milestone: | Iteration 28 |
Component: | Mantid | Keywords: | |
Cc: | Blocked By: | ||
Blocking: | Tester: | Steve Williams |
Description (last modified by Nick Draper) (diff)
This has been reported from the Merlin cabin PC Tatiana Guidi 24/02/2011
When loading the file and plotting the MERLIN instrument I get the following error messages (run number 9643):
*** Run title: quiet counts - all doors -vacuum on from 3.6e-5 mbar *** Loading geometry cache from C:\MantidInstall\instrument\MERLIN_Definition.vtp Load successful, Duration 2.92 seconds OpenGL error detected in GLViewport::issueGL(): invalid enumerant OpenGL error detected in GL3DWidget::mouseMoveEvent: invalid enumerant OpenGL error detected in GL3DWidget::mouseMoveEvent: invalid enumerant OpenGL error detected in TexObject::generateTexture()[delete texture] : invalid enumerant OpenGL error detected in TexObject::generateTexture()[delete texture] : invalid enumerant OpenGL error detected in TexObject::generateTexture()[delete texture] : invalid enumerant OpenGL error detected in TexObject::generateTexture()[delete texture] : invalid enumerant OpenGL error detected in TexObject::generateTexture()[delete texture] : invalid enumerantOpenGL error detected in GLViewport::issueGL(): invalid enumerant OpenGL error detected in TexObject::generateTexture()[delete texture] : invalid enumerant OpenGL error detected in GLViewport::issueGL(): invalid enumerant
Change History
comment:2 Changed 10 years ago by Russell Taylor
AFAIK these messages, while undesirable, don't accompany any catastrphic (or possibly even noticable) behaviour - so this might not need such a high priority.
Note that in [9116] I changed the include for GL from a native one to including the Qt header, which seemed reasonable as this is a Qt widget. This was required because the Mac keeps its GL headers in a different place. The solution taken in the framework was a new header MantidGeometry/Rendering/OpenGL_Headers.h to avoid code duplication.
comment:3 Changed 10 years ago by Roman Tolchenov
- Status changed from new to verify
- Resolution set to wontfix
A possible course of the bug is mixing windows and OpenGL graphics. Stopped working on the ticket because the merlin machine will not be used for data reduction using mantid.
comment:5 Changed 9 years ago by Steve Williams
- Status changed from verify to verifying
- Tester set to Steve Williams